Pokémon Fire Red Hacked Engine
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May 29th, 2010 (7:19 AM).
Quote originally posted by
Scripts don't continue directly after the trainerbattle 0x1, they continue at the third pointer in the command. That might be your problem.
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Nah, I actually used trainer battle 0x3, which has a script straight after the battle (and the following script does work, as I receive the rewards etc)
I even tried making a tilescript on the way out to set the variable to the new value. That didn't work either =/
Joined Mar 2010
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