Animated Sprites in Ruby and FireRed
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June 28th, 2010 (07:09 AM). Edited June 28th, 2010 by Shiny Quagsire.
Working on KARL3DS
Join Date: May 2009
Location: Hoenn Safari Zone
Oh, quick reminder. you could also
an animation by putting this instead:
EF FF 00 00
With that, it will continuously loop forever and ever, and ever, and so on.
Also, I always get a black screen when I do this. I repointed the first pointer to B00000, like you said. I go outside of a building, it's all black. Go into battle, it freezes. :\
I think I found the offset for some other animation! It's at 3cc290. I'm not sure what it is though, but it could be a trainer's animation.
CitrAGB, a GBA emulator for 3DS!
Replacing GameFreaks Introduction (Custom Intros)
Script Editor Advance
ASM Programming Tutorial
Using Berry Bag for Item Selection
Using Normal Bag for Item Selection
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