From what I can see in the video:
-Mapping is a bit weird, the trees only overlap top to bottom and are oddly placed.
-REALLY boring. If I was playing I'd just be sitting there tapping A to hurry the text up, it would be better if some visual effects could come in to this (perhaps seeing the shady figure mentioned) or a bit more interaction.
Story wise... Well it doesn't really tell me anything, what happens in the story is summed up by that short video. Tell us more about the adventure, what are we playing to do?
As for the features:
-New Storyline <- That's a given.
-New Tiles <- Most hacks do, and I'm not sure the tiles you have picked work. The indoor tiles and the houses lack definition and need an outline.
-Fakemon <- Do you actually have any yet? If not I'd take this off.
-Day and Night <- A Feature! Hurrah!
-New Hero/Heroine <- Also rather standard.
Anyway good luck, and I hope these comments can help in some way ><.
Yeah, thanks SwiftSign, I'll take what you said into consideration. With a hack though, there is so much to do for every little aspect. It requires a lot of work, but I'll stick with it. Once everything is square away I hope to release a pre-alpha of the hack. Hopefully. With story wise, The whole adventure is to find out what is in the world, after being a reclusive person for so long, the world has passed you by. Coming out everything has changed, and with the chance to have an adventure, you set out one with your Pokemon. Along the way many things will happen, from robbers robbing malls, other people battling you for Pokemon, and all sorts of things. I have a lot on the table to do, but also no time restrictions, so I'm set.