Super Pokemon Eevee Edition
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July 2nd, 2010, 03:23 PM
Join Date: Jul 2004
Location: New Zealand
Latest Version: 0.7a is finally OUT
Super Pokemon Eevee Edition (SPEE)
Hey its Raonak/Darkdoom3000 you may remember me,
I made Pokemon Illusion back in the day.
Super Pokemon Eevee Edition (SPEE) was made using RPG maker 2003.
Im trying to do thing a little differently. For starters.
It uses mainly generation 2 assets. Yep. none of this DPP or RS stuff.
Secondly, it doesn't use a traditional Pokemon battle system.
It's actually more like a traditional RPG. You carry 4 Pokemon which are out at the same time. And the battle flows
in real time, everybody has a time bar, once it fills; you can do an action.
The battle system is like the FF4-9.
Later in the game you'll able to carry another 3 pokemon, bringing the total pokemon with you to 7(but only 4 can battle at a time.)
Also, Pokémon can't be caught normally, you have to find and defeat superpowered versions
of the pokemon (corrupted pokemon) to catch them. (As not all Pokémon are avaliable, theres 201 from genI-III)
Legendaries cannot be caught, but if you manage to befriend one, you can
summon them to wreak havoc on the battlefeild. Yep, the game has summons.
This game doesn't stick to a normal pokemon storyline. The game knows its a game.
You have to go defeat the AIs who control the game, but want to destroy it and
replace with a new generation
(courtesy of mew_nani)
Finally the namesake of the game. You start off with an Eevee.
Eevee will ALWAYS stay in your party. (so eevee + 3 other pokemon) to make up for this Eevee has the uncanny ability to shift forms.
Entering a cave? Shift into a Vaporeon // Going to surf the high seas? Shift into a Jolteon.
All of Eevee's forms (yes, even the Glaceon and Leafeon) are in the game, though you can only transform into a few at first,
your options increase as the game goes on.
Realtime battle system with 4 Pokémon, limit system, summons, equipment.
Essentially it's a Final Fantasy - Pokemon mash-up game.
You gotta wonder, do even the official Pokemon games
have more than 3 paragraphs worth of story?
-Heres the non spoilerish story summary.
(spoiler tag used to save space.)
Years ago The Creator created a world... A world filled with wonderful creatures.
The Creator created Hypervisors to oversee the world for him. Five sub
, with one Master
overseeing the world.
They are the forces that govern the world of Pokemon. Systems, Death, Environments, Battle all controlled by the hypervisors.
With the world being managed by the
, The Creator, created a "4th Wall". A wall that contains the game. A wall that was built so no extra code can go in the game.... or leak out.
The creator then left the game. He let the Hypervisors go oversee the world.
You are a normal 16 year old kid who lives in a normal town.
The local Professor would rather work on important research than give out free Pokemon.
So you go to the old man living in the woods, who was actually the previous professor, Oak.
He gives you a Eevee. But this Eevee is very special. It has a unique
DNA structure which allows it to change into any of it's forms.
You've got an awesome form changing Eevee, and gotten your
first gym badge, life couldn't be better in the pixelated world...
But when wondering through a forest, you get teleported to a strange place.
An entity called "M" talks to you. M is actually one of the Hypervisorss that govern the world. "M" explains that a new generation is coming.
The pokemon count is increasing, the graphics are getting an overhaul.
but this time the master Hypervisor wants all existing code to be destroyed. The world as you know it will be deleted and replaced with a new one.
"M" tasks you and your Eevee have to go on the suicidal task of killing the gods of the world, the 5 Hypervisors that run everything.
In one month the world will be wiped out.
In one month judgment day will start
In one month... you will have to be everyone's savior.
(SPEE won Spotlight of the month, thanks all who voted :D)
Basically Pokemon shoved into an traditional RPG frame.
: A blast from the past. Gold/Silver/Crystal style graphics.
: A code modified Eevee which can switch forms at will
: Pull off extremely powerful attacks when HP is low.
4 Pokemon per party
: Later in the game, you'll be able to make a reserve team which you'll have with you at all times.
All Pokemon out in battle
: All 4 of your Pokemon vs the enemy team
: Summon powerful legendary Pokemon to wreak havoc in battle
Up to 8 enemies
in one battle. Be Scared...
: Must fight optional bosses or do side-quests to obtain Pokemon.
Active Battle System
: A la Final fantasy (well, most before X)
: Pokemon can learn as much attacks as they want.
: All moves use up PP from one PP pool. (Basically MP)
: Like TMs each contain a move, but unlike TMs, any Pokemon can use it inbattle to do a one-time attack.
: A 'golden saucer' like amusement park. With mini-games, quizzes, tournaments, safari zone and a specialty shop.
: get TM, equipment and other useful items by doing tasks for people
201 Pokemon Catchable
from generation 1,2 and 3.
356 Pokemon battlable
: compatible with Pokedex
: Change useless items into powerful ones (like FF8)
: Equip items on Pokemon to increase their stats
: Get cool notifications for doing tasks (like PS360)
: Some enemy Pokemon can now evolve mid battle making things more intense.
Travel to the Code World
: It's where the AI's reside. A dimension of graphical errors and odd stuff
: Gain the ability to switch the games graphics. Day, Night, Gen I and Gen III graphics!
: Restart your quest while retaining your items, Pokemon and more.
: Encounter enemy shiny pokemon
: If you manage to scan(pokedex) a wild shiny pokemon, you can change one of your starters into a shiny version!
All the latest posts are posted in this thread and also in the
Due to v0.7, I have been rebalancing a lot of stuff, so progress has regressed.
0.7a will go up to the first hypervisor [2 badges]
0.7b will go up to the second hypervisor [4 badges]
0.7c will go up to the third hypervisor [6 badges] //this also where v0.6 ended.
Super Pokemon Eevee Edition 0.7a
| 74 mb
-Sidequests & Intel
-Whiteout(no more game over when death)
and much, much more
A walkthrough can be found on my google docs,
page. (on my signature)
Nintendo (for IP)
Gamefreak (for making pokemon games)
Enterbrain (for making RPGmaker)
Hawk (?)- (for making IDraw)
The Spriters Resorce
(for ripping sprites)
Sony (trophy jingle)
Kojima Productions (Sound Effects)
SquareEnix (FF8 Music)
Beta Testers here
Version 0.7a is out
Last edited by DarkDoom3000; November 25th, 2012 at
. Reason: v0.7a is out
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