Nameless Sprite Editor [Classic]
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July 12th, 2010, 11:17 PM
Working on Shining Opal, kinda
Join Date: Dec 2007
Location: Goldenrod City, Johto
Originally Posted by
- NSE automatically checks what exactly it is your looking at/for.
It knows if a palette is compressed. It knows if an image is compressed.
It just knows... spooky
And yes, you can mix and match compressed and uncompressed images and palettes.
Sorry for the spelling issue. My bad,
and after all the work I put into this update...
That feature is cool!
And no worries, it's just one letter. The same exact mistake was made in un-LZ (Compressed size is: 0xYYY. Which is
diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
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