Adding New Overworlds into FireRed for Dummies
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July 27th, 2010 (11:52 AM).
Join Date: Mar 2009
Quote originally posted by
I can't remember specifically, but I think I did this:
00 00 93 08 00 01 00 00 00
93 08 00 01 00 00 00
93 08 00 01 00 00
I increased by two each time. Just like in the picture with the: 00,02,04,06,08,0A,...etc.
Since I did all of that on a fresh ROM, I deleted it when it broke. There was nothing there to save. I've recently started editing Pokemon data on my new ROM, so I'll just try once more. If it doesn't work this time, I'll send it to you. I really appreciate the help.
I'll increase by one this time, not two.
EDIT: You probably won't hear from me again until tomorrow. I've been up for over twelve hours now, so I'm getting sleepy. I don't do things like Hex Editing while sleepy.
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The number you use depends on the size of the sprite. I was using a 32x32 sprite in the example.
16x16 sprite = 80 00 00 00
16x32 sprite = 00 01 00 00
32x32 sprite = 00 02 00 00
if I'm not mistaken.
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