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July 30th, 2010 (7:20 PM).
Join Date: Dec 2008
It's a great tool FinalZero, but i'm looking for a tool that splits the moves into special and physical, like 4th gen. did. Do tou know how to do it (possible update)?
In generation III there's not a variable that says whether an attack is physical or special because it's determined by the type. It's simply not built into the game, so it would have to be added, which would take assembly, which I don't know enough of to do.
Wow a neat tool. It looks like I'm going to use this. =P Thank you, I'll give it a try.
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