256/240 color Titlescreen (Firered)
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August 19th, 2010, 10:14 PM
Sea of Dreams - Redux
Join Date: Aug 2007
Alright, I followed every step exactly as written, and I have now attempted this two times. For whatever reason my rom just does not want this to work for me... Both times I have had this result and I am not sure why. In NLZ-GBA after each time that I write my new image to the rom. I check its new offset and the image is screwed up. I know I made tilemap right at 32x20, the TS standard. It's an indexed images as you can tell by the result. Everything should be good. But it's not.
Mystic still in work to let you know...
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