256/240 color Titlescreen (Firered)
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August 21st, 2010, 05:03 AM
Join Date: Mar 2007
Originally Posted by
Alright, I followed every step exactly as written, and I have now attempted this two times. For whatever reason my rom just does not want this to work for me... Both times I have had this result and I am not sure why. In NLZ-GBA after each time that I write my new image to the rom. I check its new offset and the image is screwed up. I know I made tilemap right at 32x20, the TS standard. It's an indexed images as you can tell by the result. Everything should be good. But it's not.
Hello teh panda I did it for you with the indexed image and there are no issues here:
So get on msn soon so we can talk and discuss what you did wrong.
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