A Beginner's guide to inserting d/p sprites into a gba rom(No need to outline)
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August 24th, 2010 (12:38 PM).
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This is really helpful! (I find myself coming back to thing when inserting big sprites)
But i do have one question: After inserting a sprite of Mewtwo and gone through each step correctly and then restarting UnLZ, why is the Mewtwo palette there but not the Mewtwo sprite (The original sprite is there instead)?
I've played my rom and it has the correct image within the game, but UnLZ doesn't.
Is this a bug for UnLZ or is there a problem with the offset i used? :\
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Neither. You put the sprite in a new offset, unlz still has the old offset. It isn't a bug or anything, it is just the sprite you inserted is somewhere else, because you placed it there, and the old sprite is still in the ROM, at the offset unlz is at.
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