Research & Development Quick Research/Development Thread
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August 25th, 2010, 11:18 PM
Working on Shining Opal, kinda
Join Date: Dec 2007
Location: Goldenrod City, Johto
Originally Posted by
I think what would be best right now is to choose variables in an area you are not going to use. For instance, if your hack doesn't use the breeding center, you can use 0x4e4a to 0x4ed6. The 0x5000 variable is located in a location that is unknown, so I can't say what it will break, if it breaks anything at all.
On a more positive sidenote, I managed to make the game save a location of my choice to the 1f bank, and it affected nothing adversly, so it should be possible to recreate the variables there, with some work.
Amazing! Still, Game Freak needed to do better with the coding of the routine in the first place, even if they weren't planning on using those variables.
BTW, what would you suggest for a hack of Emerald that's used variables up to around, say, 0x5030? Would you recommend switching them all out (somehow), or will we see a fix in the near future?
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