Quick Research & Development Thread
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August 25th, 2010 (03:44 PM).
Join Date: Dec 2007
Location: Goldenrod City, Johto
Quote originally posted by
Luckily, all Save functions seem identical (with the exceptions of a few pointers), so saving should be easily solved. Repointing variables to solve the problem should also be simple. It's the loading that will take a while to crack, as I've yet to find that function. Also, the new variables will be limited to 0x800 (one block), and finding 0x1000 bytes in the RAM that are free in a joint space should also be problematic.
But, for now, keep using that 0x5030 variables. A fix shouldn't be far out.
By the way, if you can find an empty RAM location with the needed space(should be near the end), it would make things easier.
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How would you go about seeing if a RAM location is empty? Is there a special method, or do you just look and try to find a ton of 00s?
If the second one is right, try 0x02FF0000. Found it randomly.
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