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September 2nd, 2010, 05:39 PM
Author of MEH
Join Date: May 2009
Location: Hoenn Safari Zone
Originally Posted by
This means that each of the variables is linked to a specific OW number (person ID wasn't the best choice of words in this one, here it means the Sprite OW) And as OW sprite numbers are limited to a byte (0xfe, the table number, indicating that it is a berry tree), you only have 256 slots where you can have berries.
So to turn the overworld into a berry tree, I'd use your OW hack, set the table # to 0xFE. But where does the variable come in? I'm not quite sure what you mean by the OW number. (Sorry if I'm frustrating you, it's just harder to understand when there's just text :p)
Wait, do you mean set the sprite to the desired variable index?
Replacing GameFreaks Introduction (Custom Intros)
Script Editor Advance
ASM Programming Tutorial
Using Berry Bag for Item Selection
Using Normal Bag for Item Selection
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