256/240 color Titlescreen (Firered)
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September 4th, 2010, 09:27 AM
Join Date: Mar 2007
Originally Posted by
But when I make the tilemap in NTME, (once I've inserted it theres still extra space to the right on FR/LG TS :O) is that supposed to happen? Also when I insert the bitmap into unlz advance thing the logo (firered image offset) has different colors to your instead of dark colors I get lighter colours. Same as ดูดดื่ม's second try when he tried to import the bitmap on unlz advance. ดูดดื่ม's picture
Same colors as him (different to your screenshot) when I tried to import the bitmap into unlz advance
Yes it's supposed to be like that and don't forget to click write rom after it!
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