256/240 color Titlescreen (Firered)
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September 4th, 2010, 09:27 AM
Join Date: Mar 2007
Originally Posted by
But when I make the tilemap in NTME, (once I've inserted it theres still extra space to the right on FR/LG TS :O) is that supposed to happen? Also when I insert the bitmap into unlz advance thing the logo (firered image offset) has different colors to your instead of dark colors I get lighter colours. Same as ดูดดื่ม's second try when he tried to import the bitmap on unlz advance. ดูดดื่ม's picture
Same colors as him (different to your screenshot) when I tried to import the bitmap into unlz advance
Yes it's supposed to be like that and don't forget to click write rom after it!
If you traded with me and want to leave a review for me I would really appreciate it! :D
My Review Thread
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