Thread: [Tool] DS Map Graphics Editor
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Old October 9th, 2010 (11:50 AM).
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Quote originally posted by Team Fail:
Another cool feature to throw in a later release, though, is a camera angle editor. Ya know, with the Crazy Zoom code and all...
Why not, but no for today!

Quote originally posted by mindfreak:
Can this only move the big objects? (like houses and stuff)
Or can you also edit the grass/Trees?

I work on texture editing.
For models, that's simple, but you can choose what you want for every model in the Map.

Quote originally posted by PokémonShinySilver:
Looks to me like it's pretty easier than all other generations.
However, I'm not sure if the grass and house are in the same objects. Are they different again? Or is the grass an object?

It's more harder than 3G.
Because models (houses, buildings) and textures (grass, trees) are separate in the Map.

That's why i've made other modes.

Quote originally posted by Gigatom~:
I've got one question. How will we be able to edit the models?
Have you thought of an Editor in the Map Editor (would be more comfortable), or
how will we make them ?
I don't now anything about 3D Models and those things, so maybe this questions would be stupid

For models, you don't need see anything.
But you can use the fantastic Yet Another Map Viewer, if you want.

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