Script Help Thread (DO NOT REQUEST SCRIPTS)
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October 13th, 2010 (07:39 PM).
Join Date: May 2008
Location: The Bay Area
Quote originally posted by
I think I did it the way you said i'm not sure because I tried compiling it and something popped out and said "Run Time Error 457 This Key is already associated with an element an element of this collection
if B_true goto $gotit
givepokemon 1 5 0
$hi 1 = What are you wating for? Go On!
$q 1 = Good Morning \v\h01!\nI'm glad you wanted to be\pa Pokemon Trainer\nTo start you of here\pis a Pokemon I found alone\nand abandoned
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Perhaps that error message has something to do with the fact that you use the dynamic label "$gotit" twice. When you use "goto $gotit", the game won't know whether to go to the first "$gotit" or the second "$gotit", which is why the compiler won't let you compile.
Also, the 'givepokemon' command contains three extra parameters which are usually set to '0x00'. I haven't used Pokescript in a long time (and I suggest you switch to XSE or PKSV) but I don't think that those bytes are coded for in Pokescript's command database so you'll have to add three 'nop' commands after 'givepokemon'.
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