Let me fix up your lists first:
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Originally Posted by Lugiaz Soul
Things that I didn't like:
Sometimes the screen flashes (Palettes get brighter) when entering a gatehouse at night.
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D/N system problem; ask ZodiacDaGreat, interdpth, and Mastermind_X to fix that.
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The shrine at the forest doesn't look right because you can’t face it (It's like that in all the remakes)
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What exactly do you mean by "you can't face it"?
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The map is squeezed onto one page. It looks unprofessional
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Well, it was either that, or having only one of the two. Which would you rather want? :/
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There was no Fisherman music. I think it is supposed to sound like the Poke maniacs
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The Fisherman music is a remix of the R/B/Y music, so I just used FR's version. I'll probably change that later. Sheesh, this is the first beta!
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There are more of them but I forgot.
Things that I did like:
The pillar in the Sprout Tower is shaking. Really cool!
Complete scripts. Like when your rival bumps you it makes a sound and when someone leaves through the door it also make a sound.
The day and Night implementation.
The police officer doesn't ask me for Silver's name.
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I tried, but failed to implement this. Maybe (maybe!) in another beta.
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Actual Apricorns instead of renamed berries.
The maps were not 100% copies of the originals.
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Well, the only places I did this were in places I had to do it in. Otherwise, I tried to get them as accurate as possible.
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The radio.
Some custom sprites.
Also a bug that I found:
All the (step on a tile) events take place again during the night. Ex; I get to battle my rival at Cherrygrove City.
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And finally... WHAT?!?!?!?
Please explain further, as I have no idea what you mean... They don't get reset at all.