: Emerald hack:
Pokémon CrystalDust [BETA 2 RELEASED!!!]
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October 22nd, 2010 (11:39 AM).
If all we have is time then we'll be alright
Join Date: Aug 2010
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This is probably the most promising GSC remake that I've ever seen.
The problem is - it's too late. We've got HGSS. The era of remakes is over.
Yay at using Emerald as the base, it's got everything that FRLG has plus the PokeNav. It's a really good choice.
But those maps from Platinum/Palladium Project are bored and tired from every side. Seeing them gets me annoyed, it's like I'm looking at the same hack all the time.
I say - don't be afraid of importing some stuff of HGSS. Some elements of HGSS are really fine to be used in a GBA remake (like Rocket Executives, they really need their names and sprites [you may want to make Archer and Ariana more similar to their GSC counterparts, though]).
Also, what I'd love to see is to see HGSS-like Johto tilesets but in FRLG style. And I'm not talking about those DS-imitating tilesets, as they're mostly ugly and annoying. I'm saying that it'd be possible to make HGSS-based tilesets but in GBA style, without mimicking the pseudo-3D graphics.
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What does that have to do with anything?
Just because there has been made official Remakes, doesen't mean that you should give up on making some new one.
Even though there has been made R/B/G remakes, they still keep popping in.
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