: Emerald hack:
Pokémon CrystalDust [BETA 2 RELEASED!!!]
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October 23rd, 2010, 05:17 PM
Join Date: Apr 2007
Location: In Every Cave
Originally Posted by
Well, to do that, I would have to do setmaptiles to EVERY SINGLE MAP and reserve a palette for the golden effect, and I don't think I want to do that ATM...
Agreed; too much work. But if you ever decide to re-visit the idea, consider the practical aspects of "limiting" your approach. Not every map has houses, and some maps (featuring houses not in cities, etc) won't need to stay lit at night either. In fact, you could limit the effect to select houses in select cities -- just enough to give off the "effect" without going overboard.
Just some food for thought... not that I know what any of this entails code-wise. I could be completely off-base here myself.
I will always be proud to support zel and Shiny Gold.
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