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Pokémon CrystalDust [BETA 2 RELEASED!!!]
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October 23rd, 2010 (05:53 PM).
Join Date: Dec 2007
Location: Goldenrod City, Johto
Quote originally posted by
Agreed; too much work. But if you ever decide to re-visit the idea, consider the practical aspects of "limiting" your approach. Not every map has houses, and some maps (featuring houses not in cities, etc) won't need to stay lit at night either. In fact, you could limit the effect to select houses in select cities -- just enough to give off the "effect" without going overboard.
Just some food for thought... not that I know what any of this entails code-wise. I could be completely off-base here myself.
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If I ever do create that, then that's probably not what I'd do.
I mean, whenever you walk into a house, its lights are on.
It wouldn't make sense, then, to have some on outside and some not.
But I'll consider doing that for
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