GBA ASM Programming
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November 9th, 2010 (03:41 PM).
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Quote originally posted by
I like it, though I have a question.
About that sleep bit loading, how can one CHANGE the bits like the sleep bits, to induce sleep?
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I've had to set bits, and I've found that the best way to do it is:
Shift the bits right to ensure there isn't any sleep bits already there
Add a number (Let's say, 3) to the amount
Store that value back into the RAM with strb
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