Quick Research & Development Thread
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November 17th, 2010 (3:27 AM).
n00b desu ka?
Hey guys, i've been wondering something regarding Emerald.
People have coded tools and stuff to use Emeralds "free space" which is that load of 00 bytes from around 0x9C2000 - 0xAFFFFF. Some people say they are not free space and shouldn't be touched. I also saw that it makes peoples music go funny with beeps?
Well i ran a small test. I was thinking: If the game uses those bytes then filling them out with FF would make it chock; so i did it. The game ran fine and i tested 50 different songs and sounds in-game without problems, they played fine.
So it begs the question: Can anyone confirm either the 00 bytes are free space and can be used or, that they cannot be used but with an explanation as to why.
Also, regarding A-MAP, i think it searches from 0x6B0000 which, is not free space but includes data with quite a few 00 bytes there. If i remember correctly, voicegroup data looks like that with a lot of 00 to it. I have a feeling thats the "music beeps" people talk of as AM decided to write small data to those "blank areas".
Thanks in advance,
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