How to prevent Emerald sound corruption
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November 18th, 2010 (3:01 PM).
The Orinj of the Mate
Quote originally posted by
Theres lots of consequences becuase:
1. the game uses that data for SOMETHING that we either know or dont know and..
2. the game needs all its data untact, unless we know 100% what it is and can remove/modify it.
For me, i didnt notice it happened as it was like 12 bytes that got overwrited. instrument data is mainly in that area and possibly anything else such as music data or map data and infact a lot more data probably.
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Okay so should I bother spending a couple of hours re-inserting everything or just leave it as currently there is no sound corruption. Also those offsets actually came out of A-map free space finder; only before i modified the ini to what you said earlier in the thread.
Currently working on a new hack named Hollow.
Pokemon Sky SD Creator
Joined Jun 2010
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