DS Map Graphics Editor
View Single Post
November 27th, 2010 (11:21 PM). Edited November 28th, 2010 by Link_971.
Join Date: Jul 2006
Originally Posted by
Here's the reason why: ALL textures in the 4th generation doesn't just have one texture for one block, it isn't like the 3rd generation. They come in different sizes, but they all have to fit to the end of a block though. The textures can reach out to a varity of blocks. So it's not just one, but can be like 6 of them. Like the flowers for instance and the trees as well.
Yes, but i don't find where block data are localized in the narc.
I don't understand all.
View Public Profile
Send a private message to Link_971
Find all posts by Link_971
Find threads started by Link_971