ds music discovery
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November 28th, 2010 (08:35 AM).
See that, Aster?
Join Date: May 2009
I thought it worked like this:
Let's say, song SEQ_BA_NORAPOKE.sdat was playing (I belive a wild battle theme for one of the DS games) and it called upon SEQ_SOUND_BATTLE.sbnk. Let's also say SEQ_BA_LEADER.sdat and SEQ_BA_RIVAL.sdat loaded off the same .sbnk file. If it called upon MIDI insturment 1 (Acoustic Grand) and it played a clapping sound, and it was called in all three of those songs, it would play the same because it is using the same sound bank. Each insturment uses a sample, some none at all.
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