JohtoMap - A Pokemon G/S Level Editor
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December 21st, 2010, 03:58 AM
A GB/C Rom Hacker since 2010
Join Date: Oct 2008
Location: A small country in the North
Tournaments Joined: 0
Tournaments Won: 0
I'm going to double-post because the last message from me was at Nov 28th and this has nothing to do with it (and no one would see what I point out here).
This tool sure is great !
I haven't had any "bugs" anymore as I clearly know what each command is for.
*Might actually make a tutorial of using this thing but not sure...
Anyway, there is one thing with this tool that's bothering me.
If you for example put one more person to the map, it repoints the event data to the next following offset where there is free space for adding the data even though I'd like to put the data somewhere else. The editor doesn't leave the user the possibility to choose the offset itself.
The only problem is that if you for example repointed something else (like trainer type names text) just in front of the start data of the repointed event data, you won't have the space to expand it in need.
Of course you can always pass this problem by repointing the event data with a hex editor but this tool automatically adds the original event data to the repointed offset which makes it so useful :D
My Rom Hack
Hacks I support
Learn how to hack GB/C games:
Check my GameBoy/Color hacking videos in Youtube
-The video set uses Pokemon Silver (U) rom for demonstrations
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