Thread: Research: Special Abilities
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Old December 26th, 2010 (12:08 AM).
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Hi-Techneon
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Join Date: Dec 2010
Location: Belgium
Age: 17
Gender: Male
Nature: Rash
Quote originally posted by Darthatron:
The following routine will make it so you can add 2 more abilities per Pokemon, like the Dream World abilities in B/W. These new abilities are stored in the buffer at the end of the Pokemon Base Stats Structure.

Replace the 68 (0x44) bytes at 0x040D38 with this:
Code:
1F B5 0D 4C 0E 48 00 F0 13 F8 00 28 00 D0 05 34 0F BC 03 1C 09 06 00 29 00 D0 01 34 05 4A D8 00 C0 1A 80 00 00 19 80 7D 10 70 02 BC 02 BC 08 47 02 49 08 47 6A 3D 02 02 84 47 25 08 69 E5 06 08 XX XX 00 00
Where the XXXX is the variable (flipped) you will be using. Whenever said variable is NOT 0, the new abilities will be read, instead of the normal.

Replace the 4 bytes at 0x136708 with:
Code:
8E 46 04 06
Just what I was looking for! Thanks alot, and I hope others will use this aswell ~
A little question: where do you input the new, special abilities? And is the variable the value of the map?
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