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GBA ASM Programming
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January 6th, 2011, 09:07 PM
NintendoBoyDX
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Join Date: Jul 2010
Gender: Male
Quick question. When you load the status byte and want to separate the 3 sleep bits, why not just and it by 7? I'm just starting out with assembly but I was wondering why you shifted the bits to clear instead of just using and.
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