Day/Night Switching of Wild Pokémon
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January 10th, 2011, 07:21 AM
Join Date: May 2009
Location: Hoenn Safari Zone
Originally Posted by
The thing with the data at '0x03000dc0' is that they aren't offset based on the time that the player input. The data there are just what the game reads from the RTC. The game later takes the time there and offsets it based on the player's input. For example, if the time on a player's computer is 9:00 but the player enters 10:00 during the clock-setting special, then the time at '0x03000dc0' will say 9:00 but the time at '0x03005cfa' will be 10:00.
Theoretically, wouldn't the 0x03000dc0 offset be blank on an individual cart, or be set to the time of the other RTC? I'm probably wrong, but it's a possible answer. I don't think it'd be pre-set, because Japan and the USA have different time zones.
Replacing GameFreaks Introduction (Custom Intros)
Script Editor Advance
ASM Programming Tutorial
Using Berry Bag for Item Selection
Using Normal Bag for Item Selection
Coming Soon/Working On:
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