How to compile optimized C, C++ Code for GBA
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February 12th, 2011 (2:13 PM).
Join Date: Oct 2007
Originally Posted by
Fortunately the LLVM-Output is platform/cpu/os-independent.
This is not correct.
But it may (or may not) be close enough for your purposes; I don’t know enough about LLVM to comment.
I do like LLVM. It’s nice to finally see some competition to GCC, which is a bloated mess and a nightmare to build.
If you want me, please contact me
If you want to hack Pokémon RBY or GSC, read, read, and read some more.
This has tons of valuable information.
Pokémon Red disassembly project
Rules that should be rethought:
Bad posts are bad posts, regardless of how many words are in them or how old the thread is.
Good posts are good posts, regardless of how old the thread is—and brevity is underrated.
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