[GM8P] Project Flawless
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February 17th, 2011 (11:52 AM).
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Quote originally posted by
The way they do it in Pokemon is to use several rooms and make the boundaries of the adjacent rooms look identically graphically. Then all you need to do is define a blank room transition and it flows from room to room as if they were a single one. Hope that helps you out a bit.
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Mine is doesn't have any navigation, it won't really matter. But this is a good trick nevertheless. You can use it, too Mr. DNZ games.
Joined Jun 2008
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