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  #30    
Old March 31st, 2011, 12:06 PM
suaqua
Beginning Trainer
 
Join Date: May 2009
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Quote:
Originally Posted by Drayano View Post
Oh right I see. Yeah, what Foul Play does is that it's a regular 95 base move, but rather than using the user's Attack stat to calculate damage it uses the opponent's instead.
why not just change the attack so that it is just a 95 power dark move with a 10% chance of flinch sort of like a dark physical flamethrower?
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