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Old April 2nd, 2011 (06:44 PM).
Kanzler's Avatar
naughty biscotti
Community Supporter
Join Date: Jul 2008
Location: Toronto
Age: 21
Gender: Male
Nature: Relaxed
I've been hex editing for a short amount of time, and know next to nothing about how to do things properly. I've been looking into editing pokemon moves and what each byte does, how many bytes it takes to describe a move, etc. I've been cross analyzing segments that I think are specific moves, but I don't know where each move starts. Here's such a segment:

Surf: 53 53 48 00 00 00 0A 00 02 5F 64 0F 00 00 00 00 00 00 00 00 00 00 01 01 00 00 04 00 00 00 00 00 00 00 00 00

I am not sure whether or not a move starts with 53 53, but it seems like a trend, and I'm just using it as a starting point to centre all my records around. I've also recorded Psychic, Waterfall, Earthquake, Discharge, Flamethrower, and Cut in this way. I am positive of certain bytes that contain type, effect, power, accuracy, and pp.

The trouble is that I'm new to this business, and don't understand how to improve my efficiency. Hopefully this is a shoutout to everybody that's working on the same thing or has a better understanding of this than I do.

Btw, the attack info is stored at a/0/2/1. This is not completely my work, I didn't know where the attacks were stored until I found out on a certain post after scouring random forums.
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