The Follow Me Script
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April 8th, 2011 (06:14 PM).
Join Date: Feb 2010
Location: Cloud 9
Quote originally posted by
Good thing there's no revival rule here...
A discussion in my Physics class today (don't ask) prompted me to give this idea a concentrated effort. After several straight hours of hacking, I managed to create the following:
It's pretty basic at the moment. For example, I haven't added support for ledges, running, or biking, I haven't tested what happens when the player changes maps, the following NPC can't be passed through, and I'm sure there are a bunch of other bugs I have yet to discover as well. However, I'm still happy with it.
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That is really amazing, have you made any improvements on it since posting this? x
I've had a few requests to make this hack an actual thing now. So I'm re-inserting the tileset into an earlier, non-corrupted file.
Let me know if you want the beta 0.5.
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