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Old April 10th, 2011 (07:33 PM).
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Isom Isom is offline
Kari Byron is still my lady.
 
Join Date: Feb 2008
Location: The good ol' Southern USA.
Age: 21
Gender: Male
Nature: Relaxed
Posts: 56
Quote originally posted by lx_theo:
okay, here's mine

Lets start with the bad...

-When taking the snapshot, try to make sure the grid isn't over it, it hurts the actual picture.
-Its a bit open. Too much space thats just simply empty. Not a lot on the side of too open, just a bit.
-Its too, 'blocky', as in a lot of the stuff is square, rectangled shaped. Usually the best maps do what they can to avoid this, and only use it occasionally throughout a game.
-It looks like you're combining tiles from different Generations of Pokemon. This is often suggested against because of how awkward many look together.
-Paths seem very random in the town.

The good...

-Looks well made. No tile errors from what I can tell.
-For the size I believe would be best, the small ornaments around the town seem to be in a good number

Overall, the mapping skills seem pretty good, its just that the creativity and structure of the town isn't shining through as much as you'd want to.

And that's what i have to say. Take it however you'd like.

I thank you for your response, I'll work on the "blocky-ness" of it, and could you point me in the direction of some HG/SS tiles, in and outdoors?
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