Pokémon Map Editor
View Single Post
April 29th, 2011 (04:35 PM).
Join Date: Jan 2008
Location: In my mind.
Quote originally posted by
Yeah, I took design and interface ideas from Advance Map, EliteMap, .. I have to agree, it'll be no where near to as perfect as Advance Map is lol Anyway, coding a map editor is a fun exercise for programmers XD
You read my mind, I've actually wanted to integrate both of those tools. Yeah sure, so far I've got the events half done
But the stuff look ugly lol I think I got how to load scripts via XSE but yeah I'll talk to him if I need more help.
Edit: Look at this, that's what I meant ugly. I couldn't make the right icons for events XD Have to try more in photoshop.
Long time.. Yeah, I'll show you once I'm close to releasing a workable version. Shouldn't be far.
Can you give more insight on that idea, so like a different color for different movement permissions?
View original post
Hahaha. Why not just load the actual game sprites?
( I might try my hand at making some icons for you this weekend. )
★ full metal.
I like to push it,
and push it,
until my luck is
View Public Profile
Send a private message to Full Metal
Find all posts by Full Metal
Find threads started by Full Metal
Ignore Posts by Full Metal