Cello's guide to everything tile insertion/placement (HUGE Guide, Tips, FAQ)
View Single Post
June 19th, 2011 (12:10 AM).
hOI!!!!!! i'm tEMMIE!!
Originally Posted by
I've inserted the Tall Grass from Emerald into FireRed (The ones on route 119). Yes, I did change the animation to act as Tall/High grass, however, it still does nothing when walked over (and I say walked over because that's what happens, over, not under or through).
I know I saw something about this a while back, but for the life of me (and four hours of searching) I haven't been able to find the thread again. If I remember correctly, it involved something to do with the behavior byte. Does anyone know what I need to do to fix this?
Did you actually try to check the Research and Development thread?
Found it in 2 seconds there. Your 4 hours searching was in the wrong place at a guess. Anyway, there's the link.
Temmie vibrates intensely.
awwAwa cute!! (pets u)
OMG!! humans TOO CUTE (dies)
can't blame a BARK for tryin'...
RATED TEM OUTTA TEM.
Joined May 2008
View Public Profile
Send a private message to Banjora Marxvile
Find all posts by Banjora Marxvile
Find threads started by Banjora Marxvile
Ignore Posts by Banjora Marxvile