1st Gen Hacking: Useful Links
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July 12th, 2011 (09:02 PM).
Join Date: Jun 2011
well, ive learnt quite a bit through this... but im still no closer to changing the sprites...
i read through everything i saw that had to do with the asm.....
Decompression Algorithm [link]
This document written by Tauwasser (both in german and in english) explains the "complex" algorithm that compress in a such efficient way all the in-battle sprites (trainers' and pokemon'). No compressing tool exists, so far, to insert new sprites, so you'd have to compress sprites by hand (I've never seen it done before) or ASM-hack the game engine (already done before).
- ASM hack the game engine so that it allows the support for uncompressed sprites.
how exactly is this done? im sorry if these seem really noobish but im sincerely trying...
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