In depth Advance Map tutorial
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July 14th, 2011 (10:22 PM).
Join Date: May 2008
Location: The Bay Area
Quote originally posted by
I'm a relative newbie at this sort of thing, and am struggling to understand all the movement types. Things like
are easy enough to understand (except where a few
tiles are in the middle of a bunch of
tiles), but I'm getting rather a lot of
s and not a few
s, and even a couple of
s here and there. Do those actually mean anything? Also, bridges are
tiles over land, is there a different code for when they're over water?
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The game uses some weird movement permissions sometimes. The only ones you really need are 0, 1, 4, C, and 3C for bridges (and possibly 14 if you're creating multiple levels). I'm guessing the programmers used some development tool to make the maps which somehow creates weird movement permission data. And in response to the bridge question, you can use 3C for bridges over water and land.
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