Item Creation in FireRed: Step by Step, From Start to Finish
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July 27th, 2011, 03:31 PM
Join Date: Jul 2010
Originally Posted by
Aha! Yeah, the >> button needs to be used (you should probably add that to the first post in case). Thanks.
Happy to help. Post has been updated accordingly.
PokeMart as debug input
script compilation at runtime
music: a dreadful tutorial
I'm not active and don't do this kind of stuff anymore. I'm now trying to create my own game engine.
two message boxes at once
[WIP] firered RAM map
list of all known flags/vars in firered
script command ref: 114 complete / 175 documented / 214
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