Making Dive Work in FireRed
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July 30th, 2011 (5:11 AM).
ASM is my life now...
Why don't you locate one of those useless tile behaviour scripts like the ones that are the TV's talking or something and make a 'goto' (like in asm bx r0 xD ) to the diving scripts?
This way it isn't needed JPAN's engine for it to work. And its more easier IMO.
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