Editing Trainers (Image + Palette)
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August 9th, 2011 (09:41 AM).
No0b, but getting there.
Join Date: Jun 2011
Quote originally posted by
I'm just changing the pallette before importing the sprite. Although I'm not sure if doing various steps at different times would make a huge difference, I'll have to try a few things out.
Edit: seem to be having trouble editing the rival's first sprite (the one you see in the very first battle), every time I change it (following this guide exactly), the ROM freezes every time I open the menu or leave the hero/heroine's house.
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Did you do the L277 step?
Because I just tried it and it worked perfectly for me.
ROM Hacking was getting frustrating for me. I've now stopped productions and writing the game from scratch in HTML 5.
That means it will be playable in the browser, and across multiple devices such as the iPod touch.
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