Thread: [Gen V] My Competitive Team
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Old August 11th, 2011, 01:55 PM
Zealot740
Beginning Trainer
 
Join Date: Jun 2011
I'm going to point out that this team is hardly meant for Wi-Fi, otherwise I would have better strategies and switch out Pokemon or movesets. (I have my eyes set on challengers from my area, who are just complete amateurs xD I'm a newbie at heart according to the world though.
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S/P Wall

Shuckle @ Leftovers
Ability: Sturdy
Nature: "Neutral"
EVs: 252 Defense/252 HP/4 Attack
-Power Split
-Gyro Ball
-Earthquake
-Toxic

Shuckle is mixed wall (Special < Physical) and will mostly block off physical sweepers. Power Split will enable Shuckle to be able to do something (i.e. pulling off a Toxic and Gyro Ball.) I seriously find that Earthquake useless to have. I may plan on replacing with Thunderwave.
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S/P Sweeper

Salamence @ Dragon Gem
Ability: Intimidate
Nature: "Neutral"
EVs: 252 Speed/252 Sp. Attack/4 Attack
-Flamethrower
-Draco Meteor
-Earthquake
-Brick Break

Salamence is my mixed sweeper. Scarf-less, I'm very confident he will be able to outspeed anything (not to mention that he has 31 IVs in Speed.) Draco Meteor is his beast Sp. sweep that has an incredible base power to destroy anything (+Dragon Gem). I feel that he just needs something though :/
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Baton Passer?

Gorebyss @ White Herb
Ability: Swift Swim
Nature: Calm/Timid
EVs: 252 HP/232 Speed/24 Sp. Defense
-Ice Beam
-Shell Smash
-Substitute
-Baton Pass

I can definitely see that Gorebyss is not capable of being a great Baton Passer due to the lack of speed. I can accept Gorebyss taking a few hits, but unless I'm sure he can outspeed anything, Shell Smashed Salamence would be lethal. (Note the item Gorebyss is holding also. It negates negative stat effects.)
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Revenge Killer?

Weavile @ Metronome
Ability: Pressure
Nature: "Neutral"
EVs: 252 Speed/252 Attack/4 HP
-Beat Up
-Ice Shard
-Brick Break
-Swords Dance

I, too, am unsure about my Weavile (Revenge Killer?). Even though she can outspeed just about anything (un-scarfed, that is) I just can't seem to fit that Swords Dance in there. I'm very confident her my Ice Shard and Beat Up though. I had no idea what to use for an item, so I thought to myself, why not spam with Metronome Ice Shard? Most likely to hit first with increased damage every turn.
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S. Sweeper

Golduck @ Wise Glasses
Ability: Cloud Nine
Nature: Modest/Timid
EVs: 252 Sp. Attack/252 Speed/4 HP
-Calm Mind
-Psychic
-Ice Beam
-Surf

I find Golduck being a very fast Special Sweeper. He can take out just about anything my team encounters. A shame there aren't too many good Special Ground moves, otherwise he would be perfect. Wise Glasses are just for show. Based on my battles (Wi-Fi and Subway) he has outsped most enemies.
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P. Sweeper

Braviary @ Shell Bell
Ability: Sheer Force
Nature: Adamant
EVs: 252 Attack/252 Speed/4 HP
-Return (Max Happiness)
-Brave Bird
-Super Power
-Bulk Up

A fine Physical Sweeper if you ask me. I've had slight experiences with Staraptor, but I knew Braviary was for me. All his attacks are very deadly, (Return and Brave Bird followed with STAB.) He regenerates some health from a well done Brave Bird afterwards. Super Power's negative stat effects are treated with Bulk Up. (Bulk Up then Super Power for a 1.5x more dmg.) He is just a beast.