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Old August 18th, 2011 (06:33 PM). Edited September 3rd, 2011 by Kiyoshi the Polar Bear.
Kiyoshi the Polar Bear's Avatar
Kiyoshi the Polar Bear
Figuratively Speaking
 
Join Date: Jun 2011
Location: That One Place
Gender: Male
Nature: Quirky
Hydroxylapatite Version (OOC/SU)


Character Records

Amanda Bel
played by Miss Doronjo


Details
Spoiler:


Pokemon
Spoiler:


"Raspberry" the Smoochum
Snow/Light, Lv. 5

Powder Snow: Snow Type; The user unleashes a small snowstorm of flurries to attack the foe.
Sweet Kiss: Light Type; The user infuses psychic power into their lips and cutely kisses the foe on the cheek, causing the foe the fall over unconscious of a few moments.


Geodude
Mineral/Ground, Lv. 2

Rollout: Mineral Type; The user rolls on the ground like aball and tries to strike the foe. Every time it attempts, the next try will be more powerful. After five times of attempting to strike, the user stops the attack to prevent hurting itself.
Defense Curl: Colorless Type; The user curls up in a ball of sorts. It makes them take less damage from an incoming attack.


Badges
Spoiler:

None


Ribbons
Spoiler:

None


Bag
Spoiler:

(4) Standard Pokeballs
Poke'Gear




Witthoefft Evans
played by Kiyoshi the Polar Bear


Details
Spoiler:


Pokemon
Spoiler:



"Vici" the Eevee
Colorless, Lv. 6

Synchronoise: Noise Type; The user screeches a special frequency that will really hurt all those who hear it.... if they're the same type as the user, that is!
Sand-Attack: Haze Type; The user rapidly scratches the ground to throw dust-like particles of dirt at the foe, causing them to painfully get sand in their eyes and become temporality blinded somewhat.


Badges
Spoiler:

None


Ribbons
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None


Bag
Spoiler:

(5) Standard Pokeballs
(1) Thunder Stone
Poke'Gear




Tyler Morgan
played by Nideous


Details
Spoiler:


Pokemon
Spoiler:


"Isadora"the Pichu
Electric, Lv. 8

Static Zap: Electric Type; The user covers themselves in static electricity and makes contact with the foe somehow to cause damage.
Growl: Beast Type; The user growls cutely at the foe, making them lower their guard by instinct. Makes them easier to hit.


"Cyclonis" the Pidgey
Colorless, Lv. 6

Tackle: Colorless Type; The user throws itself at the foe.
Gust: Wind Type; The user creates a strong gust of wind and throws it at the foe, causing them to be pushed violently in the direction of the wind. Does not do damage.




Badges
Spoiler:

None


Ribbons
Spoiler:

None


Bag
Spoiler:

(3) Standard Pokeballs
(3) Standard Potions
(1) Thunderstone
Poke'Gear




Ivan Tzere
played by Name7aken


Details
Spoiler:


Pokemon
Spoiler:


"Element" the Elekid
Electric/Beast, Lv. 7

Quick Attack: Colorless Type; The user runs and attacks the foe with ample speed. Doesn’t do a lot of damage.
Meditate: Light Type; The user sits down and calms all the muscles in its body to increase its attack power. Once completed, the user will become faster, too. However, they are prone to attacks while meditating.


Egg
A strange egg that was found in a hole located the jungle-like outskirts of Route 29. I wonder what it's going to be?




Badges
Spoiler:

None


Ribbons
Spoiler:

None


Bag
Spoiler:

(3) Standard Pokeballs
(1) Water Stone
Poke'Gear




Adelaide "Adelle" Thomas
played by Skymin


Details
Spoiler:


Pokemon
Spoiler:


"Pythagoras" the Togepi
Colorless, Lv. 6

Present: Magic Type; The user creates a ball of energy and throws it at the foe. It has a fifty-fifty shot of doing damage or healing the foe.
Charm: Dark Type; The user uses dark energy to make the foe hypnotized into thinking the user is highly adorable. Makes the more foe do less damage with attacks out of reluctance to hurt user.


"Confucius" the Hoothoot
Light/Wind, Lv. 4

Peck: Wind Type; The user uses its sharp face or beak to hurt the foe. Does a good amount of damage.
Hypnosis: Light Type; The user sends out psychic energy signals from its mind to make the foe drowzy and fall asleep. However, this move has the infamous reputation of not working one-hundred percent of the time.
Stopwatch: ???? type; The user sways back and forth tracking time. As long as it keeps doing this, it cannot be hit and it guarantees the next physical attack will be a sure-fire hit. However, once that next attack happens, the user will get a dizzying fatigue for a couple minutes and will be extremely prone to being attacked. Moreso, when it's in the fatigue, it cannot be withdrawn back into its Pokeball or to the sidelines.


"Calypso" the Squirtle
Fluid/Beast, Lv. 5

Tackle: Colorless Type; The user throws itself at the foe.
Bubble: Fluid Type; The user unleashes a small stream of pretty bubbles, that damage the foe once they come in contact like small slaps.
Sea Spray: Mist Type; The user sprays a sticky liquid substance that makes the foe slower, but does no damage.


Badges
Spoiler:

None


Ribbons
Spoiler:

None


Bag
Spoiler:

(4) Standard Pokeballs
(1) Decent Medicinal Powder
(2) Standard Potions
Poke'Gear




Christopher "Chris" Blake
played by Roserade


Details
Spoiler:


Pokemon
Spoiler:


"Firen" the Magby
Temperature/Haze, Lv. 8

Smog: Haze Type; The user releases a mist of special gas, causing the foe slight damage and possibly poisoning them.
Flame Body: Temperature Type; The user cranks up its internal temperature so that when the foe makes physical contact, it will leave them with a burn.

"Mount" the Geodude
Mineral/Ground, Lv. 4

Rollout: Mineral Type; The user rolls on the ground like aball and tries to strike the foe. Every time it attempts, the next try will be more powerful. After five times of attempting to strike, the user stops the attack to prevent hurting itself.
Defense Curl: Colorless Type; The user curls up in a ball of sorts. It makes them take less damage from an incoming attack.


Shellder
Snow/Haze, Lv. 4

Tackle: Colorless Type; The user throws itself at the foe.
Foam Attack: Fluid Type; The user blows small, sticky bubbles to attack the foe. Although this attack barely does any damage, it may leave the foe paralyzed.
Telekinesis: ???? Type; The user (closes it shell) and glows white. Although it's now extremely vunerable, in this state, it can grasp and throw its foes using its mind.


Badges
Spoiler:

None


Ribbons
Spoiler:

None


Bag
Spoiler:

(4) Standard Pokeballs
(2) Two Decent Medicinal Powders
(1) Standard Potion
Poke'Gear



Cy Celibrium
played by CyBeastSaber


Details
Spoiler:


Pokemon
Spoiler:


"Eri" the Cleffa
Aether, Lv. 7

Metronome: Magic Type; The user wags its finger and unleashes a random attack. The attack will change every mission.
Defense Curl: Colorless Type; The user curls up in a ball of sorts. It makes them take less damage from an incoming attack.


Badges
Spoiler:

None


Ribbons
Spoiler:

None


Bag
Spoiler:

(6) Standard Pokeballs
(1) Standard Potion
(3) Decent Medicinal Powders
Poke'Gear




Riley "Rile" Shorebird
played by Neiko Star


Details
Spoiler:


Pokemon
Spoiler:


Tyrogue
Beast, Lv. 7

Tackle: Colorless Type; The user throws itself at the foe.
Helping Hand: Magic Type; The user uses a special clapping maneuver that increases its attack power a little. The downside? It has to stand still to do the maneuver correctly, so it’s prone to attacks. If the User wants, it can use this maneuver to power up an ally instead.


Badges
Spoiler:

None


Ribbons
Spoiler:

None


Bag
Spoiler:

(5) Standard Pokeballs
Poke'Gear




Rival NPCs
[Under Construction]

Danielle King
previously played by King!


Details As Of Last Appearance
Spoiler:


Pokemon
Spoiler:


Igglybuff
Magic, Lv. 5

Pound: Colorless Type; The user lightly hits the foe.
Sing: Noise Type; The user sings a soothing and enchanting melody that makes the foe fall asleep.


Spinarak
Insect/Dark, Lv. 3

'Quito Pinch: Insect Type; The user bites down on the foe just enough to break the skin. Doesn't do much damage, but there is a chance of posioning the opponet.
String Shot: Insect Type; The user shoots a thin but strong silk-like string. It doesn't do any damage, but the string is durable and sticky; so put it to good use to give you the upper hand.



Badges
Spoiler:

None


Ribbons
Spoiler:

None





----

Discovered Locations

Routes


Towns/Cities


----


And also, this thread is where you place your SUs. I look forward to seeing your entries!

We'll get started once all the starters are snatched up. If you're interested in joining us even after our group is filled up, please VM me and we can possibly arrange something.

If you're wondering, my character will have something different then the starters.

In fact, I'm going to let you guys choose what should be my character's starter from the poll in this thread! Whatever is highest by the time we're ready to start, that's the one I'll get.
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