Thread: Development: Multiplayer possibility?
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Old August 27th, 2011 (09:22 PM).
DavidJCobb DavidJCobb is offline
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Quote originally posted by leews24:
I know that, since I think I've described this wrong.
By "server" I meant more a of a bridge between two emulators, or just build it on to the vba. sorry, my english ain't the best.

Anyway if that makes no sense, forget what I said.
That actually does sort of make sense. But unfortunately, it would be even more difficult. It would require asynchronous networking (or it would be insanely laggy), and I'm pretty sure that the existing functionality is synchronous.
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