Study on the Special and Special2 commands
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September 23rd, 2011 (10:01 PM).
Join Date: Jul 2010
Special 135 appears to be related to Icefall Cave. It's used in a level script, and some really complicated functionality that manages its breakable ice tiles (using cmda6) sets some flags... I think that special 135 either reads certain flags (to check which ice tiles have broken, and re-break them on map entry) or writes certain flags (to reset the ice tile flags, thereby unbreaking them on map entry).
PokeMart as debug input
script compilation at runtime
music: a dreadful tutorial
I'm not active and don't do this kind of stuff anymore. I'm now trying to create my own game engine.
two message boxes at once
[WIP] firered RAM map
list of all known flags/vars in firered
script command ref: 114 complete / 175 documented / 214
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