Pokémon Black/White mapping engine
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September 27th, 2011 (07:14 PM).
Join Date: May 2009
Quote originally posted by
Yeah, maybe WASD navigation like YAMV.
Also, a better support for DPP HGSS and entire file support if you can.
I want add this viewer in my tool :)
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Actually, I kinda like that dial system. WASD controls get me really confused. The only fix I really need is to get textures to render properly. When that's out of the way, I'll make a release for you all and get to work on the next part: Finishing the map selector drop-down menu.
So if you have expertise in C#, let me know.
"On my business card, I am a corporate president.
In my mind, I am a game developer.
But in my heart, I am a gamer."
- Satoru Iwata, 1959 - 2015
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