Pokemon above level 100
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October 16th, 2011 (12:57 PM).
Join Date: Jul 2010
Quote originally posted by
@davidjcobb For what I'm hoping to do, I think that it would need a special case code. Also, since it's intended for an enemy pokemon only, I won't need to worry about the EXP and all that stuff too much, will I? Could you tell me the basics of making a code like that?
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Well, I'm not familiar with the ASM that handles Pokemon stats, so unfortunately, I don't know enough to tell you where specifically to start.
PokeMart as debug input
script compilation at runtime
music: a dreadful tutorial
I'm not active and don't do this kind of stuff anymore. I'm now trying to create my own game engine.
two message boxes at once
[WIP] firered RAM map
list of all known flags/vars in firered
script command ref: 114 complete / 175 documented / 214
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