Script Help Thread (DO NOT REQUEST SCRIPTS)
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November 9th, 2011 (1:55 AM).
Originally Posted by
It's actually "waitmovement 0x0", just sayin'.
XSE accepts decimal notation for all numeric values with the possible exception of ROM/RAM offsets. Decimal 0 and hexadecimal 0x0 are equal to each other and equally syntactically valid.
Joined Jul 2010
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