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Old December 3rd, 2011 (04:21 PM).
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Join Date: Nov 2009
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Look, I've got the tileset written into the ROM, but it won't take the tilemap in the default offset—it just keeps saying "Compressed size is 2C0. Which is too big. Aborting." When I try to repoint it allows it, but it doesn't give me the Ptr Changed message, and that's no matter if I have "Automatically fix pointers" checked or not. Any idea what my problem is? It's a normal 8BPP tilemap made in Cyclone.
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